About weddings, partners and divorces (Console commands). Wives and husbands Skyrim codes for marriage

How to make an offer?

How to make an offer?
There are several ways to get Mara's amulet. The easiest one is to go to Riften's Temple of Mara and buy one from Maramal for 200 Septims. However, these amulets can be found randomly while traveling or sold by merchants. One of the amulets can be obtained during the "Book of Love" quest, and it will be given to the main character at the end of the task.

The protagonist will not be able to propose marriage to anyone without first talking to Maramal, even if he already has Mary's amulet. Maramal can be found in the temple of Mary, but the first meeting with him will take place in the tavern "Bee and Sting".

When the main character speaks to a character available for marriage, he may notice the amulet. In order for this to become possible, it is necessary to complete some task for this character. If a character is available for marriage, the Radiant AI system may not allow marriage with him, even if his task was completed. Therefore, just in case, it is better to choose a “reserve” candidate.

You can ask the candidate: “Do you like me?”. He / she will answer, but they will also be interested in the opinion of the protagonist. If the protagonist agrees, preparations for marriage can begin. To do this, you will have to return to the temple of Mary and organize a ceremony by talking with Maramal again. After waiting 24 hours, you can leave the temple, and then wait until the entry "Show up to your own wedding" appears in the quest log. Now you can return to the temple, and the wedding will begin.

marriage ceremony

marriage ceremony
Maramal opens the wedding ceremony with the words: “Here is our beautiful bride / our happy groom. Let's start the ceremony. Mara gave life to all things and since then has been looking after us as her children. Her love for us taught us to love each other. Her love showed us that a life lived alone is not a life at all. We are gathered here today, under the loving gaze of Mara, to witness the eternal union of two souls. May they be inseparable in this life and the next, in wealth and in poverty, in joy and in sorrow. Are you willing to love to tie your lives together - now and forever?

The potential spouse of the protagonist will answer: “Yes. Now and Forever". Maramal will ask the same question to the protagonist, to which you can choose one of two answers:

"Yes. Now and forever” - Maramal will continue the ceremony with the words: “By the power given to me by Mara, the goddess of love, I declare you spouses. I present to you both these rings, blessed by the grace of Mara. May they keep you in your life together.”
"Stop the wedding! I don't want to get married!" - Maramal will be surprised and say: “Do you want to leave your partner? Get out of the temple." If you try to talk to a rejected candidate, he or she will only say: "Get out of my sight" or some other remark in the same vein. Temple priests and ceremony guests will be much more concise, simply saying "Get out of here" or "Go away."
If the ceremony is completed as expected, the guests will congratulate the newlyweds. Before leaving the temple, the hero must talk with his spouse, discussing the conditions for living together. The second half will talk about it herself, saying something like: “Finally we are married. Perhaps we should decide where to live? If you want, we can stay with me." You have to make a choice between the protagonist's house and the home of the newly-made spouse. This is not important, because in the future it will be possible to move to another house.

After the wedding, the protagonist's spouse opens a trading shop. Now the main character can ask the other half about the amount that they managed to gain by trading. The next day, it will be possible to receive a daily income of 100 septims. In addition, if the spouse has moved to the main character's house, then there will always be a merchant at hand with whom you can trade various goods. However, trading with your own soulmate does not affect the daily income - it will still be 100 coins.

If the protagonist abandoned the potential spouse at the altar, then he or she can be spoken to later at their usual place of residence. When meeting, he/she will express extreme indignation at the behavior of the protagonist, uttering a phrase like “What do you want? There is nothing to talk about!" There are two responses to this response:

“It was a mistake. Can we start all over again?" - the abandoned candidate will forgive the hero, giving him a second chance to marry. After that, you need to talk again with Maramal, who will forgive the main character and agree to a second ceremony. You can repeat the whole process several times until you are sure that you made the right choice, or you can choose the option below.
"What makes you think that I love you?" - after these words, the protagonist will no longer be able to marry this character. Also, the abandoned candidate will begin to despise the main character. However, the possibility of marriage with another suitable character remains.

Benefits of Marriage

Benefits of Marriage
Once a day, the spouse will prepare a homemade meal, the use of which speeds up the restoration of health, stamina and magic by 25% for 600 seconds.
Spouses who are companions can still follow the main character at his request, you can exchange equipment and other items with them. In addition, as spouses, they will cook home-cooked meals, even when they are far from home.
Husband / wife can sometimes give something.
Husband / wife will open a store that generates an income of 100 Septims per day.
If the spouse accompanies the protagonist as a companion, then you can trade right on the way.
If the character was a merchant before marriage, then he or she will have the same goods on sale that were in stock before marriage. If the character was not a merchant, then he or she will trade in all sorts of things and some of the things that are in their inventory.
You should not worry that the spouse will sell to someone the things given to them for safekeeping. Like the other merchants in the game, they actually only trade with the player character.
Husband's product range is random and appears to be updated once a day (along with a daily income that can be requested from the other half).
The spouse will not give any discounts to the protagonist - the price level still depends on the mastery of the protagonist's eloquence.
Sleeping (even for just one hour) next to your significant other grants the temporary Embrace of Love ability - all skills grow 15% faster for 8 hours. It is worth noting that this bonus can be obtained even when using a bed that does not belong to the main character, including in dungeons and other locations, provided that there are no enemies nearby. Thus, this ability takes on a special value if the spouse is a companion.
This effect stacks with the effects of the signs of the Mage, Warrior and Thief.
This effect will not work if the character is under the effect of the Lover's sign. To save the effect of the sign of the Lover, you can use the DG ethereal crown. If you remove the crown before the character lies down in bed, and then put it back on, then any effect on it will stack with the effect of the Embrace of Love.
This effect will not work if the main character is a werewolf.

Vampirism

Vampirism
In the Dawnguard add-on, it is possible to turn a spouse into a vampire. This is part of the Volkihar clan quest called The Gift.

This doesn't technically make the other half a vampire - he/she will still be detectable with the Detect Life spell and he/she won't use Vampire Drain. The eyes will not emit an orange glow, and no other signs of vampirism will appear.

Cohabitation

Cohabitation
At the beginning of the game, there may not be enough money to buy a home, so it makes sense to marry a character who owns decent property and live in his house until the hero can afford to buy his own.

If the spouse has his own home, then you can move there. Items that will be left in this location will not disappear. If the main character owns his own property, then you can choose one of these houses to share. However, it is impossible to settle in empty empty houses, houses that are a reward for completing quests or belong to factions that the main character belongs to. You can live together only in those houses that the protagonist bought for money. If the Hearthfire add-on is installed, then it is possible to settle in one of the built estates, if they have a bed for a spouse.

The property owned by the spouse can be both residential and commercial, and can perform both functions at the same time. The possession can include both the whole house, and one room in it, or even a room in a tavern (which does not actually belong to the second half). If the husband / wife will live in their own house, then their daily routine will be the same as before the wedding. He/she will go to the same places and do the same things. If the spouse / spouse settle in the main character's house, then they will never leave from there, unless, of course, they are companions. It is worth noting that the spouse / wife will take some time to move, and he / she will not immediately appear in the protagonist's house, as in fact he will make the entire transition from one house to another.

If the protagonist is a friend of a character, they will usually be able to sleep in their house and take some cheap stuff from there, and it won't count as stealing. However, expensive items cannot be taken - this will already be considered a crime. After marriage, you can freely take even quite expensive things from the house of your spouse. The main thing is that the item costs less than 500 septims. If the spouse lives in the main character's house, then his/her own dwelling is usually closed. To get there, you need to move there and get a key.

The spouse's property may be only one bed. For example, Dravinia the Carver's home would be the Woodlace Tavern, where she owns only a bed in a small room that she shares with other characters living there, even after she marries. None of the chests and other containers in the room and other areas of the tavern belong to her. Given that you can sleep in her bed, and not marrying her, but just doing her a favor, marrying her may not be so beneficial for a prudent groom.

It is worth paying attention to the fact that if other characters lived in the spouse’s home before the wedding, after moving there they will not go anywhere and will live there. If the spouse is a merchant, but another character lived in his / her shop, who can replace him for the time of absence or death, then the spouse / spouse will not be able to trade there as long as this character is alive.

Features of marriage in Hearthfire fashion

Features of marriage in The Elder Scrolls V: Hearthfire
If the hero has children, then he will not be able to live with them with his soulmate if there is no children's room in his / her house.
After the marriage, the children will move to where the spouse of the hero settles, even if they lived before in different houses.
When the wife / husband moves to a new place, the children will move with her / him.
In the conversation dialog with the wife / husband, a line will appear with a question about the health of the children.
If the hero has children in a city other than the city where the spouse lives, he/she will move in with the children.

Characters available for marriage

Wives:

Argonians
Shavi - can be found at the docks near Windhelm.

Bretons
Muiri - "Witch's Tincture", Markarth. It is necessary to complete her task from the Dark Brotherhood.

high elves
Tari - Shining Robes, Solitude

Imperials
Viola Giordano - Windhelm.
Gilfri - Sawmill "Pie".
Camille Valeria - Riverwood. It is necessary to complete the quest to find the golden claw.
Carlotta Valentia - Whiterun.
Riya - Jorrvaskr, Whiterun. You must complete all the tasks of the Companions.
Senna - Temple of Dibella, Markarth.

Nords
Grelha - Riften.
Isolde - Whiterun. You need to bring her a mammoth tusk.
Jonah is your home in Honey House, Riften.
Yordis the Sword Maiden is your home in Highspire, Solitude.
Lydia is your home at the House of Warm Winds, Whiterun.
Mjoll the Lioness - Riften. You need to find her weapon.
Nyada Stonehand - Jorrvaskr, Whiterun. You must complete all the tasks of the Companions.
Eagle - Temple of Dibella, Markarth.
Sulga - Stone of Shor, Rift. You need to complete her task.
Temba Broadhand - Ivarstead, Rift.
Uthgerd the Unbroken is a tavern in Whiterun. It is necessary to defeat her in a fist fight.
Aela the Huntress - Jorrvaskr, Whiterun. You must complete all the tasks of the Companions.
Airy - Anga Village.

Orcs
Borgak Steelheart - Mor Kazgur. It is necessary to provide a dowry or persuade.
Gorza gra-Bagol - Markarth.

redguards
Anwen - Temple of Dibella, Markar.

Dark elves
Avruza Sareti - Sareti Farm, Rift.
Brelena Marion - College of Winterhold.
Jenassa - Drunken Hunter, Whiterun. She needs to be hired.
Dravinia the Carver - Keene Grove.

Husbands:

Argonians
Derkitus is a mine in Black Ford.
Well-Knows-Marshes - at the docks near Windhelm.

Bretons
Kosnakh - "Anthill", Markarth.
Octave Sun - home of Yvette Sun, Solitude.
Omlag - "Anthill", Markarth.
Perth - Soljund's Lair.
Enitah - Karthwasten.

Imperials
Quint Naval - "White Flask", Windhelm.
Marcurio - The Bee and Sting Tavern, Riften. You need to hire him.
Pavon Attius - Kolskeggr Mine.
Sorex Vinius - Laughing Rat, Solitude.

Nords
Angrenor the Rewarded - Hearth and Candle Tavern, Windhelm.
Argis Bulwark is your Vlindrel Hall home in Markarth.
Balimund - "Scorched Hammer", Riften.
Belrand - Laughing Rat, Solitude. You need to hire him.
Benor - Morfal.
Vilkas - Jorrvaskr, Whiterun. You must complete all the tasks of the Companions.
Wilhelm - Vilemir Tavern, Ivarstead.
Vorstag - tavern Silver Blood", Markart.
Igrod the Younger - Morphal.
Calder is your Hjerim home in Windhelm.
Onmund - The College of Winterhold.
Roggy Knotted Beard - Keene Grove.
Stenvar - Hearth and Candle Tavern, Windhelm. You need to hire him.
Torvar - Jorrvaskr, Whiterun. You must complete all the tasks of the Companions.
Farkas - Jorrvaskr, Whiterun. You must complete all the tasks of the Companions.
Filnyar - Stone of Shor.
Eric the Terrible Assassin - Rorikstead.

Orcs
Gat gro-Shargak - Kolskeggr Mine.
Gorbash Iron Hand - Dusnik-Yal.
Mot gro-Bagol - Understone fortress, Markarth.

Dark elves
Athis - Jorrvaskr, Whiterun. You must complete all the tasks of the Companions.
Revin Sadri – Sadri Used Goods, Windhelm.
Romlin Dreth - Riften.
Sondas Drenim - Black Ford.

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Thank you

The only drawback of Skyrim's wedding system is the inability to marry anyone. Only a few inhabitants of the northern province of Tamriel can be asked for their hands: among them, the most are the Imperials and the fewest of the beastmen - Argonians and Khajiit. For example, in Windhelm, a male hero can marry local beauty Viola Giordano, in Whiterun there are several options - Carlotta Valentia or Rya from Jorrvaskr, and in Riverwood, sister Camilla Valeria can also agree to marry. There are especially many Nords in Skyrim that you can marry: these are Isolde, Lydia and Aela the Huntress from Whiterun, Mjoll the Lioness and Iona from Riften, Temba from Ivarstead, Orla from Markarth and others.

Potential husbands are also most numerous among the Nords and Imperials: several dozen characters in various cities, and some can be found in the most inappropriate places - for example, in the Grove of Kyne you will meet Roggi, nicknamed Knotbeard, and in the College of Winterhold you can marry Onmund. Full list characters with whom you can marry in the game can be found on the Internet at one of the sites dedicated to Skyrim. Same-sex marriages are not prohibited in the province.

How to get married in Skyrim?

Before offering a character a hand and a heart, several conditions must be met. Firstly, some will not even talk about this topic until you complete the task associated with them. For example, companions from Jorrvaskr can only marry after you complete all of their quests. To marry or marry any mercenary, you must first hire him. Isolde from Whiterun will ask you to find a mammoth tusk for her, and Camille Valeria will agree to marriage only after you find the stolen golden claw for her brother. The most unusual conquest of the bride is to defeat her in a fist fight, then Utgerd the Unbroken, who lives in a Whiterun tavern, can consider you as a groom.

Secondly, you need to find the amulet of the goddess Mary - by putting it on, you show others that you are ready for marriage. In this case, when meeting with a suitable character, new dialogues appear. You can buy the amulet from the priest of Mara in Riften, but many find it in dungeons and the ruins of ancient Nord buildings.

Having agreed with the character you like, go to the temple of Mary in Riften. Maramal serves there, who, at the request, organizes the ceremony. He will ask you to come the next day in the morning. In order to avoid an error, it is better to wait outside the temple in the morning. When you enter the temple of Mary after dawn, the ceremony will begin, the priest will hand you over and announce the marriage.

After the wedding, you can live together, you just need to agree on which house: either in one of yours, or with your spouse. For spending the night in a common house, the hero is given a 15% bonus to speed up the learning of skills. You can ask your soulmate to go on a journey with you or just come home after adventures to refresh yourself with a hot lunch.

In Skyrim, you have the option to marry NPCs, regardless of your race or gender. In order to start a family, you must complete the quest "The Bonds of Matrimony", during which a conversation with Maramal about marriage is implied. Put on the Amulet of Mary, which will let other NPCs know that you are free, find another An NPC who is also not averse to marrying you, whose disposition towards you is extremely high, having agreed, you will have to appear at your own wedding. After the ceremony, if you talk to your new soul mate, you can find out where you will live. If you own property, your significant other can move there with you. Also, if your spouse owns the property, you can move in with her/him. Your significant other will also delight you a little with new benefits after marriage, such as cooking homemade meals.

Development progress

There are several ways to get Mara's amulet. The first is to find it by chance, or buy it from one of the merchants. There is reason to believe that one of Mara's amulets is located in Windy Peak, and another is in a tent near the so-called shipwreck: Hel's Folly. You can also visit the Temple of Mara in Riften and for only 200 gold, you can buy it from Maramal (most often found in the Bee and Sting Tavern). In addition, by talking to the priest in the temple of Mary, you can complete a romantic quest. Upon completion of all tasks, you will finally be rewarded with the Amulet of Mary.
However, it is important to note that you will not be able to marry anyone or anyone until you have talked to Maramal about marriage. Even if you got the amulet, after completing the quest, you still have to talk to him. For example, you will not be able to marry Isolde of Vitharn until you have spoken to Maramal. It should be noted that most often Maramal is in the "Bee and Sting" tavern than in the temple.
After you put on the amulet, NPCs may notice it. In order for the marriage / marriage option to become available, you must fulfill their requests, if any, of course. Please note that even if the character is acting prone to marriage, the Radiant AI system may not allow you to get married even if all objectives are completed. In this case, it is best to have a couple of spare candidates.
Ask them if they like you. They will probably give a positive answer, in which case they will ask what you think of them. If you say yes, you can get married. In order to complete the task, you need to go to the Temple of Mary in Riften and organize an event. It is worth noting here that if you decide that you may have chosen the wrong person, say so at the ceremony. After, you need to talk to your soul mate (who will be waiting for you at the entrance to the Temple of Mary). Immediately after you say "Yes, I agree (agree)", be sure to talk to your soul mate before he or she leaves the temple to choose a place where you will live together. There is a possibility of losing your partner or life partner if you do not stop him or her during. Since we have time (have you managed to catch up with him / her yet?), talk about moving to a new house, it can be both your house and the house of your soul mate.
After your soul mate has arrived at YOUR home, you can ask her about the income that will constantly replenish your budget. After the next day, collect daily savings equal to 100 gold from your spouse (regardless of the house in which he or she lives). After moving into your house (you can't move into your soul mate's house), your partner has the opportunity to buy and sell things. However, the income your soulmate earns from trading does not affect the 100 gold in any way.

The benefits of marriage

The half of the hero will cook homemade food for you once a day, which increases the regeneration of health, stamina and mana for X time.
Please note that this is a unique dialogue line for each couple when it comes to food, but the product itself will always be the same.
If you're selling cooked food to your significant other, don't expect him or her to cook for you again!
Your spouse can also accompany you, and you can exchange items of equipment and various things.
You can make a companion out of any NPC only by typing the "addtofaction 5C84D 0" command in the console, after selecting the target. This will give your soul mate a PotentialFollowerFaction and add the appropriate line of dialogue to her or him as a follower. (Note: This does not work with Shavi. Possibly due to the fact that the required voice acting is not assigned to the Argonians.) If you decide to use the command above, remember that your soul mate does not have the much-needed immortality tag, and will almost always die when inflicting lethal damage.
Sometimes, your soul mate will delight you with gifts.
Your half "somewhere" will open a store and will bring in 100 gold per day.
If your significant other accompanies you, he or she will buy and sell goods from you.
If your soul mate was originally a merchant, then he or she will sell the same goods, if not, he or she will sell different goods.
The inventory of the half is varied in items and is updated once a day (along with the amount of money that is given to you)
Your soul mate still doesn't give you discounts, because being married to you, prices depend on eloquence and perks.
Sleeping next to your significant other gives you the "Lover's Comfort" bonus for 8 hours.
Does not stack with the similar effect given by the Lover's Stone.
This effect does not stack with Mage, Warrior and Thief stones.

Own

If your significant other has property, you can move in with her. The things you leave inside the house will not disappear. If you buy a house, your spouse may move in with you instead. Your half cannot settle in the house that you received during the quest or at the end of the faction, the house must be bought in one of the cities. Your spouse's property may be a shop, an apartment building, or a combination of both. That is, it can be either a whole house, a small shop, or a room in the house. If you get married and you don't have a home, you and your significant other will be homeless, and you will be able to see your spouse in the same place where you usually met them.
Please note that if you live in your soul mate's shop, he or she will no longer be able to sell items. If your spouses live in their own house, they will live the same way as before, visiting different places and doing what they used to. If your soul mate lives in your house, she will never leave it again, unless of course you ask her to accompany you.
If you've done a favor for someone, you can usually use that person's bed, or take the cheapest stuff. However, if you take their more expensive items, it will be considered theft, and the items placed in their chests will become the property of the owner. Once you are married or married, no matter where you decide to live, the things you take from your soul mate's house and the urns at the entrance will no longer be regarded as theft.
If you have just started the game, and do not have enough funds to buy a house, you can marry a person who has property in his possession and use it accordingly. The table below shows the property they own. At least the bed definitely belongs to your soul mate.

NPC for marriage.

Please note: All information provided here is in accordance with the Official Skyrim Game Guide.
The gaps are yet to be filled, but most of them mean no or no.
You have 2 tables at your disposal that display all possible companions of life, their races, where they can be found, what house they have at their disposal, whether they can be your companion, what they can teach you and what they trade.

Women


Men





Notes

  • At the time of the game's release, there were no Khajiit and Basmer characters (aka Wood Elves) that the player could marry. (without using the console command on PC versions of the game).
  • If your soul mate is dead, you cannot marry/marry again. However, using the console, you can restart the quest and bypass this limitation:
  • Remove the Amulet of Mary from inventory.
  • Type the following code into the console: setstatge RelationshipMarriage 10
  • Purchase the Amulet of Mary from Maramal and complete the quest - put on the amulet, find your love, agree to marriage, and play a wedding.
  • Maramal will tell you that "you need to come tomorrow, at any time from dawn to dusk." Technically, this is not true, if you ask him to hold a wedding at 1 am, then he will hold it at 11 am on the same day. Just wait a couple of hours (T) until Maramal starts his solemn speech.
  • On PC, many characters cannot be married and you have to use the console command addtofaction 19809 1. Use setrelationshiprank player 4 to increase their inclination towards you. Your future spouse will now have the corresponding line in the dialog box.
  • Applying what is described above can potentially lead to an error if you use it on quest characters, Khajiit/Bosmer races. The reason for this is that the scripts are not adapted for characters like Esbern to create a marriage with them, and some characters simply die during the course of tasks.
  • If you're not sure what property your potential partner owns, you can track down where he or she sleeps. If they constantly sleep in the same bed, then it belongs to them. Next, check if the chests and items around are burning red (i.e., can they be taken without stealing) Next, earn trust, or complete the quest of your half. After that, check the drawers and things next to the bed again. If they no longer glow red, then these things belong to your soul mate. If things still remain red, then check their indicator after the wedding. If nothing has changed, then only the bed (if your soulmate really sleeps in it) is the property of the character. If only within the same room, things stopped burning red - it means only the room. Also, it is worth paying attention to the fact that if your soul mate shared property with someone, then perhaps it did not belong to her either.

Bugs

  • Well-Knows-Bolota has a bad habit of not giving out quests. He can also just disappear, often not appearing until you marry someone else. A possible way to prevent this is to get to Windhelm immediately after the prologue ends.
  • Sometimes, NPCs will disappear after leaving the Temple of Mara. In this case, you can find your soul mate in the same place where you first met her, you can talk to her in order to decide where you live. But it also happens that it seems that your soul mate has completely disappeared from the game, in such cases you need to load an earlier save, and decide where you will live until he or she leaves the temple.
  • If your soul mate lives with you, Lover's Peace may not be activated after sleeping. To fix this, ask your partner to return to his house, rest there to restore the effect, then return back. Everything is working! So-called candidates who stay in taverns before marriage actually cannot spend the night in them, but if you pay the rent of the room, the effect of "Peace of Love" will still be received.
  • If you kill a business partner, then in the future your half, becoming the actual merchant, will not be able to have dialogue lines regarding marriage. In particular, this is characteristic of Camila Valeria.
Translator: Mikezar

Skyrim is a harsh place, but even it holds a wedding ceremony. Where to find a wife in Skyrim, why should a character get married, because Dovakin has no time to take care of his wife, right? However, in Skyrim, everything is not the same as everywhere else. Life is very short, therefore, according to the priest of Mary (goddess of love), there is no time to take care of a girl, so you can just buy an amulet of Mary and get married with someone who also wears the same amulet and who likes the character.

People in Skyrim usually like good heroes, like our Dovakin, therefore, the choice of the bride / groom for the character is quite large. However, the developers did not take into account one thing. A male character can propose and marry other men, and the same bug works with girls.

How and where to find a wife in Skyrim - how to get married, how to choose a wife / husband

The amulet can be purchased at Temple of Mary (located in Riften), as well as bought from random merchants or found in chests during adventures. After the character put on the amulet, some people whom the main character helped will have a new dialogue window. By selecting the desired dialogue, you can make an offer and start wedding ceremony. If both parties agree, then you need to go to the temple of the goddess of love Mara and talk with the priest and start the wedding.

However, during the wedding, you can refuse a partner, after which the main character will begin to despise the guests of the wedding, the bride and the priests, and insult him/her in all sorts of ways. And if everything goes smoothly, then you can already discuss with your lover where you will live. It can be done in any of the main character's houses, and if not, then you can settle with your husband / wife. However, you can move at any time, just by talking about it with "your soulmate."

How to get married in Skyrim - pros and cons

After the wedding, when there is already a place to live, the husband / wife opens a shop that brings benefits, and the spouses will share the benefits among themselves. And every day you can pick up homemade food from your spouse, which helps a lot during adventures. Some of the companions the character is married to can still follow and help in the battle. After all, what could be better than being together all the time and covering each other's backs.

pros

1. Daily homemade food that's not bad heals and very useful when traveling through harsh regions.
2. The spouses share a share of the store, and sometimes it's a lot of money if the character has not visited his half for a long time.
3. If you have Dlc Hearthfire, then after the wedding the player will have a full-fledged family. New dialogues will appear.
4. If you sleep next to your spouse at night, the character will receive an effect that lasts 8 hours. All skills grow 15% faster and stack with any Guardian Stone.

Minuses

1. If cancel wedding and then not taking a second chance and not marrying the same person, then this person will begin to despise the player, like the priests.

Video walkthrough - Where to find a wife in Skyrim

For your share from the store after a while you can save up for a whole house, buy or build this very house and move there. Also, if the character is a vampire, then through the task you can turn your spouse into a vampire and live together forever and even death will not separate you.

Sometimes bandits kidnap a spouse, vampires too, and the main character has to save him/her. Therefore, marriage is not only an interesting experience in Skyrim, but also interesting quests and huge benefits. With representatives of some races, marriage is impossible at all, even with the help of the console. Namely, with the Khajiit and Bosmer. If the spouse dies, then, unfortunately, it will not be possible to remarry. Unless with the help of console commands. If you turn your spouse into a blade, then the opportunity to move will remain exactly. Now you know how and where you can find a husband / wife in the amazing Skyrim game!

Good day to you.

My experiments with the console continue. The first part can be found by clicking on the link Dressing up partners

Ever wondered why you can't marry/marry any character you like? With the help of the console, this became possible. I will talk about this below.

A couple of examples:

Maybe marry the Jarl of Whiterun and move in with him?)

About weddings, partners and divorces ( Console commands)


About weddings, partners and divorces (Console commands)

About weddings, partners and divorces (Console commands)


About weddings, partners and divorces (Console commands)

Does everyone remember Isolde? After the wedding, there is no opportunity to take her on a hike with you.

About weddings, partners and divorces (Console commands)


About weddings, partners and divorces (Console commands)

This is fixable, with the help of a command that will make almost any character a "partner".

About weddings, partners and divorces (Console commands)


About weddings, partners and divorces (Console commands)

How to do it?

Weddings with everyone:

We create a text document in the folder with the game, not in Data, under any name convenient for you, for example "marry", we write in the document:

setrelationshiprank player 4

Save.

Then, in the game, go to the character (with whom you want to marry), open the console (~), select the character (in the console) and enter "bat marry" without quotes.

We take any character in the party (it does not work for everyone, alas):

We create a text document in the folder with the game, not in Data, under any name convenient for you, for example "party", we write in the document:

setrelationshiprank player 4

addfac 0005c84d 1

Divorce:

We create a text document in the folder with the game, not in Data, under any name convenient for you, for example "divorce", we write in the document:

player.removefac c6472

resetquest 74793

resetquest 21382

setstage 74793 10

In the game, open the console, click on the wife / husband and write "bat divorce". After that, you have to wait 24 hours.

I note that if you marry a character, then you will have the opportunity to move to his house where he lives.

It doesn't work for everyone of course, so try and experiment!

 
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